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* Fixed duplicate files being displayed after modding a file in various editor forms. * Fixed occasional hang when entering Tarroch's Tomb. * Gut Punch now accurately scales its radius as described.
#TORCHLIGHT 2 WIKI PETS MODS#
* No longer clear level history when a mod's version changes - only clear history when there are changes to the list of mods in use. * Can no longer attempt to add static unittypes in the unittypes editor. * Fixed catagory filtering in the affix editor after modding an affix. * Fixed skill UI layout browse/open buttons in the Player editor when modding.
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So the image selector and unit editors now show valid images. * Texture sheet png files are not included in the pak.
#TORCHLIGHT 2 WIKI PETS MOD#
* Fixed a number of various places were we weren't also looking for mod files when listing files in a directory. * Fixed Progress bar UI object setting the wrong index when selecting STAT ONE and STAT TWO. * Stat lines no longer show twice when modding stat lines. * Modded rule sets should no longer show twice in the rule set editor. * Fixed the "view folder" button in the rule set editor when viewing mod level sets. * Modded skills no longer show twice in the skiles editor. * Editor no longer crashes when investing skill points wish push a skill to the next tier. "find:SuperAxe" will list all the files which contain "SuperAxe" anywhere in their data). * Added "find:" operator for expression filtering (i.e. * Unit editors (monster, items, players props) now have a "folder" column in the unit list. * Added notification that time may be required before ModLauncher can be started when mods require updates. * Added "Waiting for response from Steam" message to ModLauncher start-up. * Fix for visual issues on Windows XP machines. * Fixed issues with display of modded game groups in dropdown. * Fixes for minimap puzzle representations on some maps. * Fix for exiting the Ice Labs to Frosted Hills. * Fix for the final dungeon in the Ice Labs. * Fixed an issue where players could get stuck in a particular phase beast level. * Various protections to prevent poorly formed mods. * Fixed issue where Reflection would change your target while fishing, which would leave you in a bad state. * Socketable-granted DOT effects now get character damage bonuses from focus and items.
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#TORCHLIGHT 2 WIKI PETS HOW TO#
* New to modding? Here's how to get started with GUTS - the Torchlight II GUTS wiki.
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With Steam Workshop, automatically subscribe to and match configurations to join modded games! * Modding is fully supported in multiplayer - filter available games by active mod combinations. For Steam users, Steam Workshop support is integrated. * Nether-Realm portals take you to a new Nether-Realm tileset, with new creatures. * Additional side dungeons in Act 1 and 2 during New Game Plus play. * New Unique and Legendary weapons for every item class. * Fix for a rare issue where the effects on a merchant's items (or items left on the ground) can be wiped if a player takes ownership of a level while the original owner is departing. * Fix for a desynchronization error which can occur in 3+ player multiplayer games in very specific timing circumstances. * Fix for potential Steamworks related crash.
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